package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBGuildWar {

    public static final MsgConfig DATA_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 1, "公会战 个人数据 の 请求");

    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 2, "公会战 个人数据 の 返回");

    public static final MsgConfig BASE_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 3, "公会战 基础数据 の 请求");

    public static final MsgConfig BASE_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 4, "公会战 基础数据 の 返回");

    public static final MsgConfig FIELD_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 11, "公会战 战场数据 の 请求");

    public static final MsgConfig FIELD_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 12, "公会战 战场数据 の 返回");

    public static final MsgConfig FIELD_UPDATE = new MsgConfig(MsgIdA.GUILD_WAR, 13, "公会战 概览数据 の 更新");

    public static final MsgConfig PT_DETAIL_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 14, "公会战 据点详情 の 请求");

    public static final MsgConfig PT_DETAIL_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 15, "公会战 据点详情 の 返回");

    public static final MsgConfig CHALLENGE_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 21, "公会战 挑战 の 请求");

    public static final MsgConfig CHALLENGE_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 22, "公会战 挑战 の 返回");

    public static final MsgConfig LOG_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 31, "公会战 战场日志 の 请求");

    public static final MsgConfig LOG_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 32, "公会战 战场日志 の 返回");

    public static final MsgConfig LOG_UPDATE = new MsgConfig(MsgIdA.GUILD_WAR, 33, "公会战 战场日志 の 更新");

    public static final MsgConfig BOX_DETAIL_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 41, "公会战 宝箱奖励数据 の 请求");

    public static final MsgConfig BOX_DETAIL_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 42, "公会战 宝箱奖励数据 の 返回");

    public static final MsgConfig GET_BOX_RWD = new MsgConfig(MsgIdA.GUILD_WAR, 43, "公会战 领取宝箱奖励 の 请求");

    public static final MsgConfig GUILD_RANK_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 51, "公会战 公会排行榜 の 请求");

    public static final MsgConfig GUILD_RANK_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 52, "公会战 公会排行榜 の 返回");

    public static final MsgConfig ROLE_RANK_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 53, "公会战 玩家排行榜 の 请求");

    public static final MsgConfig ROLE_RANK_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 54, "公会战 玩家排行榜 の 返回");

    public static final MsgConfig CHAMPION_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 55, "公会战 历届冠军 の 请求");

    public static final MsgConfig CHAMPION_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 56, "公会战 历届冠军 の 返回");

    public static final MsgConfig CHAMPION_ADMIRE_REQ = new MsgConfig(MsgIdA.GUILD_WAR, 57, "公会战 冠军膜拜 の 请求");

    public static final MsgConfig CHAMPION_ADMIRE_RESP = new MsgConfig(MsgIdA.GUILD_WAR, 58, "公会战 冠军膜拜 の 返回");





}
